=============================================================================== Castlevania - Dawn of Dissonance By: Serbagz =============================================================================== Castlevania - Dawn of Dissonance is a small fan-made Castlevania - Dawn of Sorrow ROM hack that aims to modify most of the game's content. Included is an xdelta patch that must be applied to your dump of Castlevania - Dawn of Sorrow. File: Castlevania - Dawn of Sorrow (USA).nds CRC-32: 135737f6 MD5: cc0f25b8783fb83cb4588d1c111bdc18 SHA-1: 47530ff87e608f88105a314fdf36dc385f8dec94 SHA-256: 3ddc8b0eac841b6005ff4c38a184b517fa8225ac905aad951b0572850358d8b0 xdelta UI: https://www.romhacking.net/utilities/598/ ------------------------------------------------------------------------------- Version Differences: Belnades Blood Edition: - Juste sprites, batform, and all his portrait colors are flipped to blue - Juste's overcoat is blue and has a new description - A cutscene where Sophia mentions Juste's face being red as his jacket is redone - Intro credits are blue - Bat Familiar has blue eyes - Langolier Familiar's outline is blue instead of red - Iron Impacts eyes are now blue - Fuma's Armor is now blue - Tunic of the Hero is now blue and resists ice - Hyrulian Archer wears a blue tunic and fires ice arrows - Union Confodere is blue and does ice damage - Four 7s is now blue - Berserker Armor has a blue aura - Merman and his bestiary portrait are purple - Demon familiar (spell) carries a blue spear - Juste's Summon Doves are now blue instead of pink - Juste's Dragon Tail has blue eyes - Magic Vacuum now has blue eyes Level 1 Mode: - Disabled the ability to gain experience - Juste's starting HP raised from 150 to 300 - Just's starting MP raised from 100 to 200 - Juste's starting STR raised from 6 to 12 - Juste's starting CON raised rom 5 to 10 - Juste's starting INT raised from 10 to 16 - Juste's starting LCK raised from 7 to 20 ------------------------------------------------------------------------------- Changelog: v1.0.5 - August 11, 2021 Serbagz: - Drastically improved Juste's Dash spell (big thanks to Devanj!) - Fixed money in front of Hell Boar sprite in the Demon Guest House - Corrected the HP text on Rice Ball - Added a hitbox to Juste's fist when using Seiryu's Charge - Fixed Spear Familiar's unwanted status flags - Removed the "Soma-Sama" line from Sweet Jail - Fixed a slightly misaligned door in one of the Abyss rooms - Alucard's outline is now set to black - Fixed the snap on Sonia's hard landing animation - Added the proper casting skill in air animation for Sonia - Buffed Spirit Shot's base damage (no longer scales with soul level) - Cleaned up details on Juste's jumping gun animation - Cleaned up Juste's Throw/Bullet Spell animation timings - Cleaned and improved some animations on a few more weapons - Replaced Familiar Sword with a new weapon - Renamed Familiar Sword +1 and adjusted synth tree slightly - Replaced Capsule Monster #47 with a malphas styled Dark Lightning - Adjusted a couple of enemy placements - Nerfed the damage output on several enemies - Death can no longer be frozen in time using Stopwatch - Lowered the volume slightly on a few themes - Fixed tiling issues in a few rooms - Added a secret room, making the map completion an even 106% DeadSkullzJr: - Fixed the header related issues - Resized the ROM image to match the proper size standards - Added custom game icons for both versions of the hack - Created a tweak to enable Dual-Slot Mode without requiring Castlevania - Aria of Sorrow in slot-2 - Created a tweak to disable the ability of gaining experience in Level 1 Mode v1.0.4 - July 24, 2021 Serbagz: - Remapped several areas throughout the castle - Adjusted enemy placements in a few areas - Cleaned the hitboxes on a couple of weapons that needed refinement - Reworked the Rahab boss fight and area around Rahab's boss room - Blood across the game is now properly red - Cleaned the collar on Juste's backdash sprites - Fixed the horizontal flip of Juste's downkick sprites - Added Stopwatch as a fifth sub-weapon for Sonia - Stopwatch now effects more enemies - Changed Sonia's Axe sub weapon in to Spirit Shot (Stab/Holy) - Byakko's Spirit is now a proper a white tiger cub (Slash/Lightning) - Flame Breath spell is now Dragon Tail (Strike/Fire) - Needles across the game have become Frozen Needles (Ice/Stab) - Tome of Gorgon was replaced with a new upgrade to the final tome (Ice) - Buffed the Chaos Ring replacements MP regen speed from 1MP per frame to two MP per frame - Juste's starting HP is raised from 120 to 150 - Juste's starting MP is raised from 80 to 100 - Juste's starting INT raised from 6 to 10 - Justes starting LCK raised from 3 to 7 Notes: All starting stat buffs apply to Sonia Mode too MaskedDedede: - His guide on editing Chaos Ring regen speed - His guide on adding a 5th ability to the Julius character slot - His guide to editing blood color in Dawn of Sorrow - Provided palettes for Puppet Master and Paranoia blood splashes - Provided new icons for the Sonia Mode abilites Hellfire, Spirit Shot, and Soul of Bat - Beta testing lots of this update Darkaiden95: - His guide on editing DSVania in-game starting stats DeadSkullzJr: - Fixed the header related issues - Resized the ROM image to match the proper size standards - Added custom game icons for both versions of the hack - Created a tweak to enable Dual-Slot Mode without requiring Castlevania - Aria of Sorrow in slot-2 v1.0.3a - May 19, 2021 Serbagz: - Added Sonia's new uppercut and downkick sprites along with the proper animation fixes by Masked Dedede - Fixed the buggy Mollusca and Slugs in certain areas - Fixed the song Ecclesia being incorrectly named in the sound room - Fixed an incorrect doorway tile on the Abyss map - Fixed the boss music randomly playing in Sonia Mode in Abyss rooms with Stolases that are set to not be summoned DeadSkullzJr: - Fixed the header related issues - Resized the ROM image to match the proper size standards - Added the game icons to both versions of the hack - Created a tweak to enable Dual-Slot Mode without requiring Castlevania - Aria of Sorrow in slot-2 v1.0.3 - May 17, 2021 !!!IT IS RECOMMENDED TO START A NEW GAME TO GET THE MOST OUT OF THIS UPDATE!!! Serbagz: - Fixed the main menu background, added por style shaded text, and menu bracket - Fixed a floating invisible standable tile in Demon Guest House - Fixed the glitched wall in the Abyss - Fixed one of Juste's in air attack sprites head being clipped - Fixed a black line that appeared during Juste's bat transform animation - Fixed a slowdown that occured when killing a certain Disc Armor in the Violet Tower - Fixed the scaling on LCK Boost - Fixed the palette of all Delicious Curry levels - Fixed a text box during the Abyss Gate scene where Alucard says one of Sonia's dialogue lines - Fixed Alucard's double jump wings clipping through the transition room ceiling - Fixed Sonia saying Julius's old "YURUSE" line after killing Dracula - Fixed Alucard not appearing in the scrolling credits of the best ending - Fixed and replaced spike traps that were behind map layers - Fixed the slowdown that occured during the Zephyr fight - Updated Sophia's room to feel a bit more Velvet Room- y - Maxim's Reports have slightly different dialogue now - The Skeleton Key's description has been updated to be more accurate - The Dead Crusader sprite and bestiary portrait have been recolored to match Portrait of Ruin - Buffed STR bonus from Berserker Mail - The time between Abaddon's Locust Swarms has been reduced - Zephyr's idle and swing recovery frames have been greatly reduced - All spear weapons have been reworked to be faster weapons - Cleaned up several Falcis animations - Replaced the Unrivaled Spear spell animation was fixed to appear as a Spear Familiar instead - Sophia's Blue Splash and Holy Lightning spells are now obtainable by Juste - Trickster now has cards for Maxim, Sophia, and Lydie - In honor of the new announcement, Fuma's Armor has been added to the game - Added cake - Noticable general balance, enemy placement, item placement, and weapon synthesis changes - Reshaped and retiled several rooms throughout the game - Added two new rooms to the game for new acquisitions - Added new ending credits background images - Reworked the shop's buy and sell prices - Potions are now balanced in the same style as Order of Ecclesia - Drinks now restore MP - Reduced the spawn locations of Metroids - Gave Metroid's death effects portal a more fitting palette - Edited and fixed up a few story cutscenes - Added a Kojima styled portrait for Darius, original image hand drawn by Acediez https://www.deviantart.com/acediez/gallery/all - Made a new portrait for Sophia to compliment the others - Changed several character voices throughout the game - Due to quite a few complaints, a few songs were changed - Created a Belnades Blood version of the cover art made by DevianBelmont - Edited and implemented many contributions made by EchidKnux and MaskedDedede - Alucard * He will now only address Juste as "Belmont" in main story scenes * Buffed his run speed to match Sonia's * Added a more SotN like backdash * Changed inner cloak color to match Twilight Cloak from SotN * Fixed weapon positioning to better fit his new unscaled sprite (This has to be the same weapon for Juste too so there is some compromise.) - Sophia * Now uses Alucard's old run speed which is much faster than her old run speed * Nerfed Holy Flames damage slightly and greatly increased its range (This effects Juste's Holy Flame also.) Masked Dedede: - Fixed up most item icons and recreated new ones for weapons like the Holy Sword, Spectral Sword, and Alucard Sword - Changed the palette of the Postitron Rifle EX to match Aria of Sorrow - Improved the shading on this hack's succubus palette and improved the shading on the SotN palette for Dracula - Improved the shading on their bestiary portraits as well - Provided better sprites and color palettes for the Cross and Holy Water flame which will effect both Juste and Sonia - Furthur improved coloring and shading on both versions of the Vampire Killer - Improved some of Sonia's general movement animations - Added additional Cosmetic changes on top of Serbagz's to improve the UI, spell and fire effects, and other small details EchidKnux: https://www.deviantart.com/echidknux/gallery/all - Created a completely new custom made sprite for Lydie. Color palette and head were made by Vydartz (https://www.deviantart.com/vydartz/gallery/all) - Provided a recolored Dawn of Dignity Celia Portrait originally hand drawn by Acediez (https://www.deviantart.com/acediez/gallery/all) - Touched up the details on Cecilia Bartley's sprites DeadSkullzJr: - Fixed the header related issues - Resized the ROM image to match the proper size standards - Added custom game icons for both versions of the hack - Created a tweak to enable Dual-Slot Mode without requiring Castlevania - Aria of Sorrow in slot-2 v1.0.2 - April 8, 2021 Serbagz: - Fixed Sophias last few attack frames and added a headsmash animation - Added the final frame to Juste's up animation - Cleaned up several weapon animations which includes greatswords - Aguni slightly less bugged now? (Please report) - Reimplemented enemy #47 (Bouncing Frog) so it is now possible to obtain the new "Chaos Ring" item - Bugbear now uses the palette from Castlevania - Order of Ecclesia. - Updated Bugbear and Dracula Bestiary portraits to match the new palettes - Magic Armor added to Maxim's shop - Flying Sword was ugly so it has been replaced with a chair - Lots of general balance and enemy placement changes compared to v1.0.1 - Soul Eater Ring is on a 50k discount special - Changed the Power Throw soul description to be more accurate DeadSkullzJr: - Fixed the header related issues - Resized the ROM image to match the proper size standards - Added custom game icons for both versions of the hack - Created a tweak to enable Dual-Slot Mode without requiring Castlevania - Aria of Sorrow in slot-2 Notes: Belnades Blood Edition (v1.0.2) now includes Juste's top screen portrait, Juste's Overcoat, and Sophia doesn't mention how his face is "red as his jacket" and instead says something else. v1.0.1 - April 4, 2021 - Fixed Juste and Sophia banter portraits that contained an accidental spoiler * Fixed several typos and item descriptions - Touched up several areas that had bugs/annoyances like enemies clipping and reintroduced Bugbears back to the game as later game enemies - Rewrote one of Maxim's banter scenes - Dracula now uses the palette used from Castlevania - Symphony of the Night - Added a Belnades Blood Edition variant of the hack *: - Sinister Greatsword was too long, renamed it to Flying Greatsword - Ring of Vlad no longer says DO NOT SELL as you cant sell it anyway - Rapid Fire Shots description should be more accurate now DeadSkullzJr: - Created a tweak to enable Dual-Slot Mode without requiring Castlevania - Aria of Sorrow in slot-2 v1.0.0 - April 2, 2021 - Initial release ------------------------------------------------------------------------------- Known Bugs: - Aguni's sprites may bug out a bit during his fight, his cutscene is fine however. - The Medusa Head level nine soul has the wrong graphic - There may be some typos (contact me if that is the case) - Some death effects use the wrong frame at times. - The hack has known issues with TWiLight Menu++ and is not supported currently. - The ending after killing the secret boss is slightly bugged.