This is a patch for Deep Dunegon: Madou Senki for FDS. It adjusts the deathblow damage calculation. When you score a deathblow, your attack power is tripled. If you have an attack power over 85 (effectively 255 AP), this will overflow the damage counter, which is restricted to 1 byte. The game detects this, and attempts to compensate by raising your attack power an additional time. However, this results in you doing still less damage than a normal hit. Two solutions: use which you think is better. Patch 1 caps AP at 255. Patch 2 will do 255 damage if overflow is detected. Use the "eng" patch on top of a patched disk image of my translation. Use the "jp" patch on top of an original Japanese disk image.