Pokémon Crystal Restoration v1.36 by Masaru https://github.com/Masaru2/pokecrystal-r This patch reverts most of the changes between the japanese and english release of crystal It also serves as an update for the NikcDC/USC hack released in 2018 More info about the differences: https://tcrf.net/Pok%C3%A9mon_Crystal#Version_Differences https://tcrf.net/Proto:Pok%C3%A9mon_Crystal/English_Localization_Prototypes Features: -Japanese GFX backported -Title Screen from the localization builds restored -Restored trainer card names -Olivine Lighthouse now has its full name on the map (It was shortened due to a text limit glitch) -"Miracle Cycle" references restored -PokéCom Center and its references restored to match the japanese version/Localization builds -GS Ball event fully restored (Same way as 3DS VC) -Debug mode from the localization builds added as a optional patch -Pokémon/Trainer viewer added What's left: -Find a way to implement the unused PokéCom texts from Ruins of Alph -Find a way to implement the egg ticket from the japanese version -Find a way to reimplement the Mobile System -Translate the Mobile Menu and Mobile Stadium Changelog: v1.36 -Updated sprites to match the japanese release v1.35 -Small Corrections -Fixed a mistake with jynx shiny palette v1.03 -Fixed GS Ball event not working v1.02 -The Sprite Color Editor for both pokémon and trainer fully implemented and translated v1.01 -Fixed an issue where the GS Ball event dosen't activate in the right door v1.0 -Initial Release Patching information: For windows users: Floating IPS (Flips) For Browser/Android users: Rompatcher.js Unipatcher Patch it to the following rom: Pokemon - Crystal Version (USA) Database: No-Intro: Game Boy/Color (v. 20210227-015730) File/ROM SHA-1: F4CD194BDEE0D04CA4EAC29E09B8E4E9D818C133 File/ROM CRC32: EE6F5188 Thanks to: AtmaBuster for helping me with implementing the color editor menu