The Legend of Zelda: Lunk's Awakening DX By MajorasCask -------------------------------------- July 30, 2023 - v1.1 - Changed thief punishment name from THIEF to EVIL! - Fixed missing sword swing portrayals on sprite sheet July 29, 2023 - v1.0 - Initial closed release -------------------------------------- Made for DiscOrder's Evil Lunk + NPC art contest (Evil Lunk is an inside joke name for the dark grey Lunk found in Shovel Knight: King of Cards' Tower of Joustus) Tested on Link's Awakening DX 1.2 Revision Features: - Play as Evil Lunk! - Dancer is your companion! - That's it! -------------------------------------- Changes to base game: - Title screen "Link" says "Lunk" now. - All overworld sprites of Link have been replaced with Evil Lunk. - All overworld sprites of Marin have been replaced with Dancer. - All text mentioning Marin has been reworked to mention Dancer instead. -------------------------------------- Limitations: - Only Game Boy Color support at the moment (no original Game Boy). - Due to how palettes are implemented, Evil Lunk is light-skinned. - Cutscenes and album photos still feature Link and Marin. - Because of how I changed Evil Lunk's palette, the Color Dungeon exclusive armor doesn't change Evil Lunk's color (you're always evil). You can still wear it and check what you're using in the Inventory. - Walking to the side with the normal shield equipped looks funny. -------------------------------------- Fun Fact: - Marin was originally be replaced by a Beeto, but after making the sprites I realized a beeto didn't fit the description of an NPC.