MEGA MAN BATTLE CHIP CHALLENGE - CHIP CONTROL Version 1.1.0 12 June 2022 Official discussion topic: https://forums.therockmanexezone.com/mega-man-battle-chip-challenge-chip-control-mod-t16681.html Source code: https://github.com/Prof9/MegaManBCC-ChipControl INTRODUCTION Mega Man Battle Chip Challenge is a game featuring notoriously RNG-heavy, automated gameplay. During battle, the game will choose your chips for you completely at random, leaving you with very little control over the outcome of the battle. Essentially, you have to set up your Program Deck in such a way that it's likely to beat the opponent, and then just pray to RNGesus that your Navi doesn't select the same path of dead chips each turn. This mod changes the battle system to add a Custom Screen-like interface during battle, similar to the mainline Mega Man Battle Network games. You can view your chip info and freely choose which chips to use the next turn, resulting in more deliberate gameplay with moment-to-moment decision-making. FEATURES * During battle, you can now freely choose which chips to use each turn. * While choosing chips, a preview window is shown detailing the highlighted chip's properties and remaining HP. You can press Select to hide/show the preview window. * While choosing chips, you can press the L / R Buttons to view the detailed description of the highlighted chip. * To balance the difficulty somewhat, the AI is now more likely to avoid choosing empty chip slots. * Fully compatible with multiplayer NetBattles! (Both players must be using the Chip Control mod.) * Fixes the effects of PanlGrab, AreaGrab, Wind and Fan BattleChips so that they now work according to their descriptions. * Supports all versions of the game (North America, Europe, Japan). CREDITS * Prof. 9 - Planning, Programming https://twitter.com/Prof9 * weenie - Translation (Japanese) https://github.com/bigfarts Special Thanks: ChaoticDX, Eurasia_M, killer336, Symes HOW TO PATCH Apply the appropriate patch to a ROM of Mega Man Battle Chip Challenge or Rockman EXE Battle Chip GP: * MegaManBCC-ChipControl-Ver1.1.0-English.ips * RockmanEXEBCGP-ChipControl-Ver1.1.0-Japanese.ips If you want to patch the North American or European ROM, use the English path. For the Japanese ROM, use the Japanese patch. This is an IPS type patch. Here are some tools you can use to apply it: * Browser-based: ROM Patcher JS - https://www.romhacking.net/patch/ * Windows/Linux: Floating IPS - https://www.romhacking.net/utilities/1040/ * MacOS: MultiPatch - http://www.romhacking.net/utilities/74/ You can also use the Wii U Virtual Console version ROM, or apply a Wii U Virtual Console patch afterwards. NOTE: If you're upgrading from a previous version, you need to apply the patch again to an unmodified ROM! FREQUENTLY ASKED QUESTIONS Q: Does this mod support multiplayer NetBattles? A: Yes! Both players must be using the Chip Control mod. Q: Can I still perform the "change plans" action during battle? A: Yes. After both players have chosen their chips, but before the Program Deck is closed, you can press the L + R Buttons to change plans. This works just like in the base game. Q: Can I import/export my save file from/to the base game? A: Yes, save files are fully cross-compatible with the vanilla game. However, emulator save states may cause problems.