Amy Rose in Sonic the Hedgehog 2 Credits: E-122-Psi Additional programming and coding by: MarkeyJester, MainMemory, Selbi, Hayate. ==Controls== Amy's abilities mirror those she utilized in the Sonic Advance series. She is slower than Sonic and can't use spin attacks, however has a number of abilities (mostly using her Piko Piko Hammer) to gain manueverability and access areas Sonic had difficulty reaching: *Hammer Attack: Press A and Amy swings her hammer, damaging enemies. In addition, Amy can use her hammer to smash obstacles such as walls and hit springs. *Hammer Jump: Press Down + A on the ground and Amy smashes the hammer into the ground, launching her into the air. *Hammer Whirl: Press Down + A in the air and Amy swirls down toward the ground. If an enemy is hit Amy will bounce up again. *Upward Dash: Hold Up + B/C while on the ground and Amy will rev her feet on the spot as opposed to a spin dash. Let go of Down to charge full throttle in the facing direction. Be careful though, Amy is vulnerable to blockading obstacles and enemies. *Giant Steps: Press Down + B/C while on the ground and Amy will take a giant step forward as opposed to a spin dash. This can be repeated so long as there is room. This move is good for getting up steep slopes; she can even get up slopes the others can't spin dash up! Amy gains a few stipulations akin to Knuckles in Sonic 2, for example, the ring quota in Special Stages are depleted and she retains her ring count after losing lives or entering starposts. 2 Player options and the ability to play as Tails remain from the original game however.