"DuckTales 2 - Two Players Hack" changelog from version 1.2 to 1.4a: + select for 1 player or 2 players game. 1 player game matches original. + game slowdowns reduced. + improved sprites showing on hardware/with sprite limit enabled. bugs fixed: + fixed bug when player2 can move some objects, when hit them in jump. + fixed rare possible game freeze. + fixed various graphical bugs. + corrected some objects scripts work on player2 when he's on_screen/out_of_screen. + fixed bugs with money: player2 now loses own money when he dies, player1 loses only own money. + can't more pause/use cake while player2 dying. + fixed player2 fall through sand, when player1 stands far from sand. + fixed 'restart death bug', when one player dies in sand, and other jumps back from sand. + fixed bugs with objects linked with player2, when they goes outside of screen. + player2 dialog with npc starts when he's on ground, not player1. + fixed 'lock p.2 death bug' when player2 dies, but player1 goes to other floor. + some others bugs fixes. other improvements: + in 2pl. mode boss event starts only when two players come to boss arena (except glomgold), player2 moves to boss as player1. + player2 buttons works on text dialogs. + heads sprites in dialogs now have priority vs other sprites. * darkwing duck pogojump sprite from early version.