Dungeons of Hyrule (v1.0) I. Main changes Graphic Changes - New Enemy graphics: Stalfos = formerly Valcom Gibdo = formerly O'Neal LikeLike = formerly Dahl Ghini = formerly Doria Rope = formerly Minvo Keese = formerly Pontan Darknut = formerly Pass Altered Power-ups: Plume of Smoke = formerly the "fire smiley" Bomb = same with new design "Magic Book" = allows Link to denotate bomb with 'B' button "Speedy Boot" = formerly the rollerskates "Winged Boot" = allows Link to pass through walls "Speedy Boot over Bomb" = allows Link to pass over bombs "Magic Shield" = temporary invincibility from bomb blasts Shorter level playing area: As with my "Bomberman Rev" hack, I shortened the playing area by one-third. This should make the game a little easier to find the exit in time! :) II. Completion(?) - I consider this game to be *technically* complete. Upon QA testing, I have found a minor color glitch that occurs with some graphics (mainly the power-up icons, the exit, and the floor tile). This hack seems to work well for FCEUX, but the color glitch appears on Nestopia. Also, I originally wanted to switch the music with the theme(s) of LoZ, but I was unable to make it happen. If you're able to change the music of this game successfully, please be my guess in "upgrading" this hack. III. Note - A US version of Bomberman was used in the making of this hack.