Mega Man 1 Nes - Graphical Redux by Amaweks. What began with a simple mockup ended as a extense graphical hack. The intention was to make the stages graphically more colorful, less mono-tones, and change the "anime" pixel art style sprites to a shaded type. Changes: - Almost all the tiles and sprites have been redesigned in new pixel art style (from "anime" stile to a shaded style) - Almost all the color palettes were changed to pair with the new pixelart style, to make the most colorful and harmonious stages - Where there was space i have added new graphics in stages (clouds, fences, pipes, etc), with the aim of making them more detailed How to apply the patch: Use the program to your preference (like Lunar IPS) and apply to the Rom "Mega Man (U) [!].NES" Rom information: Country: USA System: Nintendo Famicom / Nintendo Entertainment System File: Megaman (U) [!].nes Compressed: No Length: 131088 Bytes (1 Mbit) CRC32: 5DED683E MD5: 4D4FFDFE 7979B5F0 6DEC2CF3 563440AD SHA1: 2F883815 57339A14 C2042845 5F6991C1 EB902C99 Programs used in this hack: - FCEUX (Nes Emulator with PPUview, Hex Editor) - Tile Layer Pro (Graphical tile editor) - Rock and Roll (Mega Man 1 stages editor) Special Thanks to: Ju Luiz Felipe Zynk Oxhyde, PresidentLeever, Gedankenschild, ShadowOne333, macbee, Lance, MasterGwonam, mrrichard999, MegaEliteGamers, Grimlock, Synnae, SCD, hossbags2, Spooniest, Nightcrawler, and every one in Romhacking Foruns. Disclaimer: Use the patch at your own risk, and have fun.