Teenage Mutant Ninja Turtles: Return to New York - - - - - - - - - - - - - - - - - - - - Project start date: 4/1/2017 Stats/info: - - - - - - - - - - - - - - - - - - - - Attack 1/2 Health Speed Jump Defense Special Leonardo 12 12 1.0x 1.0x 1.0x 1.0x Raphael 16 24 1.0x 0.88x 1.5x 0.5x Michelangelo 10 12 1.22x 1.0x 0.8x 1.2x Donatello 09 10 0.88x 0.63x 0.8x 1.2x Enemy List: - - - - - - - - - - - - - - - - - - - - Set 1: Purple Foot Soldier, Mouser, Tubular Transport Set 2: Orange Foot Soldier (Chainsaw), Foot Mystic (Water), Drone Robots Set 3: Foot Mystic (Fire), Green Foot Soldier (Whip), Helicopter Missile, Utrom Set 4: Foot Supersoldier, Rat King, Blade, Balloon Missile Set 5: Yellow Foot Soldier (Boomerang), Flyborg, A6 Annihilator Set 6: Gray Foot Soldier (Wall Crawler), Flying Mouser Set 7: Roadkill Rodney, Foot Mystic (Earth), Excavator, Mine Set 8: Blue Foot Soldier (Jetpak/Laser), Foot Elite, Technodrome Sentry Bosses: Bebop, Rocksteady, Slash, Metalhead, Baxter Stockman/Giant Mouser, Technodrome, Shredder Known Bugs: - - - - - - - - - - - - - - - - - - - - -SRAM doesn't work for stage 6. Seems to be an issue with the cowabunga SRAM base -If you deal the final blow to shredder in the air AFTER he jumps AND one of his mutagen shots is still on screen, his death animation will not start, your turtle will freeze, and you'll be softlocked. This glitch appears to be present in the original as well, but it's frustrating enough that it bears repeating here. Change Log: - - - - - - - - - - - - - - - - - - - - Version 1.81 (9/8/2022) Altered swimming physics Version 1.8 (7/18/2021) In game sprite improvements, pause menu sprite improvements Added april ending sprite from TMNT TF, fixed splinter ending sprite Fixed Raphael overworld weapon Konami logo restored Version 1.7 (11/3/2020) More enemy redraws Low health beep sounds once Version 1.6 (10/7/2020) Individual turtle skin colors Fixed Shredder bandana glitch Version 1.5 (9/30/2020) Fixed Donatello title sequence Fixed Rocksteady running animation Added new April pause menu portrait New Turtle pause menu portraits (based on SNES Tournament Fighters) Cleaned up Shredder sprite Cleaned up Splinter sprite Cleaned up Rock Mystic/Hedgehog sprite, added missing jump Version 1.4 (9/27/2020) Multiple sprite edits and redraws Version 1.3 (9/2/2020) Removed down+start turtle swap Added spikes to giant mouser fight Made small changes to the levels so the game can be beaten by any turtle Fixed all forced deaths due to jump height Removed safe spot for Rocksteady fight Version 1.0 (6/14/2017) MMC5/Save Feature Changed Rocksteady color to gray Updated Mouser Sprite New Title Screen New intro story New game text Level titles on pause menu No Shredder knockback Change turtles on the fly (Press Up/Down+Start) No autoselect special weapon Special thanks: : - - - - - - - - - - - - - - - - - - - - Rainponcho: ASM hacking RetroRain: MMC5/SRAM base "Cowabunga" MersoX: Mouser Sprite, April Sprite spiiin: CadEditor Dan: Cowabunga Editor Development thread: (Post questions or comments here) https://www.romhacking.net/forum/index.php?topic=24352.0