Oh shoot, someone's actually reading this. Um...hi? ====================================================== FOREWORD: If you haven't played Little Samson unaltered... maybe do that first? Either way, the four intro stages should teach (or at least hint at) what all the characters can do, with two exceptions: 1) The second playable character won't slide on ice. 2) The fourth character won't sink in the swamp. Each exception only has one level it can be used in, so take advantage of them when you can! Heck, the ice level is skipped entirely if you beat the evening-mountain stage with the first character NOT at full health! Not sure why the developers programmed it that way. Also, play on NORMAL mode, or you won't be able to play the last few levels (or see the good ending). ====================================================== BACKWORD: Well, if you've discovered my little pet project, you're probably wondering at least one of these things: Q) Why? Why did you even make this? Honestly. A) Well, ever since I discovered that these types of hacks were a thing, I wanted some kind of parody of them to exist. However, despite my lack of research, I never found one. Eventually, it occured to me that if I really wanted a parody to exist, I'd probably have to make one myself, so I did. With that said, I'm aware that I'm walking a pretty fine line by making one of these. It could easily be interpreted as tactless, or even as an earnest entry into what I'm supposed to be making a parody of, and I wouldn't be surprised if I somehow failed on both counts. I guess I'll never know until I get feedback, but even if this does end up universally panned, I won't be too torn up about it. I mean, it's just a simple sprite hack, after all. Q) Why are there two patches? A) One is for the U.S. version, and the other is for the Japanese version. Both versions are basically the same, so just pick whichever one is most convenient for you (in fact, the patch for the U.S. version should also work on the European version). Q) No, I mean why did you make another patch just for the other version? A) Because I COULD. Is that good enough for you? Q) But just because you CAN do something doesn't mean you SHOULD do it. A) Sh--shut up... Q) Where are the altered sprites from? A) In order of appearance: TITLE HACK: Basically the same as the original, but with the occasional erased line or new line to change which letters the pixel clusters represent. Those crappy explosion sprites are custom, though. MY AVATAR: Lavos Battlefield from Chrono Trigger. https://www.spriters-resource.com/snes/chronotrigger/sheet/56946/ (fun fact: this sprite wasn't there in 2012, so I had to rip my avatar myself) LOADING WHEEL: partly custom, but heavily-based on the one from Windows 7 KING KNIGHT: Shovel Knight https://www.spriters-resource.com/pc_computer/shovelknight/sheet/67070/ WINDOWS LOGO: custom sprite EXPLOSION EFFECT: Megaman Zero https://www.spriters-resource.com/game_boy_advance/mmzero/sheet/28966/ SMARTPHONE: custom sprite NOTIFICATION BELL: Google image search https://cdn4.iconfinder.com/data/icons/notifications-1/32/505-01-512.png CHARACTER SELECT SCREEN: slightly altered the game's original brick sprite to be isometric. The banner on the pillar is custom (and the change in color is totally intentional!). LUIGI: Super Mario All-Stars + Super Mario World https://www.spriters-resource.com/snes/smarioworld/sheet/53665/ (unfortunately not as distinct from Mario as Super Luigi is to Super Mario. Oh well) LUIGI'S PAUSE ICON: Mario Tennis (GBC) https://www.spriters-resource.com/game_boy_gbc/mariotennis/sheet/12784/ BASS: Megaman and Bass/Rockman and Forte https://www.spriters-resource.com/snes/megamanbassrockmanforte/sheet/6614/ https://www.spriters-resource.com/game_boy_advance/mmnbass/sheet/15729/ BASS'S PAUSE ICON: Megaman 10 https://gamecola.net/wp-content/uploads/2010/04/mm10-dlc-06.PNG (another sprite I ripped myself, but this time because I wanted the outline to be visible; turns out, I only needed what was in that image! Oh well) BASS'S DAMAGE EFFECT: Megaman 1-6 https://www.spriters-resource.com/nes/mm/sheet/36582/ RAYMAN and RAYMAN'S PAUSE ICON: Mini-Rayman from Rayman Advance https://www.spriters-resource.com/game_boy_advance/raymanadv/sheet/24892/ COMMON ENEMY PROJECTILES and RAYMAN'S PUNCH EFFECT: Also from Rayman Advance, but I had to rip it myself, so I have nothing to link to. BOMBERMAN and BOMBERMAN'S PAUSE ICON: Bomberman Tournament https://www.spriters-resource.com/game_boy_advance/bombertourn/sheet/8115/ E-TANK: Megaman ZX https://megaman.fandom.com/wiki/Tank HEART TANK: Megaman X https://www.spriters-resource.com/snes/mmx/sheet/21390/ 1UP: Castlevania - Rondo of Blood https://castlevania.fandom.com/wiki/One-Up SLIME: Freedom Planet https://www.spriters-resource.com/pc_computer/freedomplanet/sheet/62529/ (the stench lines are custom, though, for what it's worth (which is not much, really)) U.F.O.: Kirby and the Amazing Mirror https://www.spriters-resource.com/game_boy_advance/kirbyandtheamazingmirror/sheet/32598/ GEEMER/ZOOMER/WHATEVER THE OTHER PALETTES ARE CALLED: Super Metroid https://www.spriters-resource.com/snes/smetroid/sheet/1719/ KIRBY: Kirby Super Star Ultra https://www.spriters-resource.com/ds_dsi/kssu/sheet/14758/ NAMELESS CAT: Trip World https://www.spriters-resource.com/game_boy_gbc/tripworld/sheet/76157/ (the perked-ears part of the sprite is slightly custom) MOZZIETRON MK2: Knuckles' Chaotix https://www.spriters-resource.com/genesis_32x_scd/knuckleschaotix32x/sheet/10070/ CORE-X and X PARASITE: Metroid Fusion https://www.spriters-resource.com/game_boy_advance/metfusion/sheet/30125/ https://www.spriters-resource.com/game_boy_advance/metfusion/sheet/31161/ (I had to rip the X Parasite's spawning sprites since they weren't in the sheet (probably because it's just a stretched version of the default sprites)) THE TRINE: Trine https://trine.wikia.com/wiki/The_Trine WADDLE DOO: Kirby Super Star Ultra https://www.spriters-resource.com/ds_dsi/kssu/sheet/14791/ STAR MAN: Megaman V (NES) https://www.spriters-resource.com/nes/mm5/sheet/4712/ LARGE STAR PROJECTILE: Jermungandr's Star Rod Kirby https://www.spriters-resource.com/custom_edited/kirbycustoms/sheet/16759/ (the particular sprite I used may be taken from an official Kirby sprite somewhere, but that sheet is where I got it from) VENUS FIRE TRAP: Super Mario Advance 4 https://www.spriters-resource.com/game_boy_advance/sma4/sheet/22919/ VENUS FIRE TRAP'S LEAVES: Super Mario World http://old.smwiki.net/wiki/Vine (I got the animation from SMBX, but I couldn't find a rip of it online; sorry) MOUSE CURSOR: Windows 10 (personal rip) GROUCHO MARX GLASSES: Google image search (I don't remember which one I used as a base for this sprite, though) EVIR: Super Metroid https://www.spriters-resource.com/snes/smetroid/sheet/1719/ SPEAR-MASKS: Wario Land 4 https://www.spriters-resource.com/game_boy_advance/wl4/sheet/22769/ MAGNET DRONE: Megaman - The Wily Wars This is another sprite I had to rip myself (though it turns out the sprite isn't that much different from its Megaman III counterpart; go figure). BOMB: Metal Slug https://www.spriters-resource.com/neo_geo_ngcd/ms/sheet/20577/ (It's near the bottom) BAR WAYING: Megaman X2 http://www.sprites-inc.co.uk/sprite.php?local=X/X2/Enemy/ CLIPPY/CLIPPIT: Microsoft Office '97 https://www.deviantart.com/thenoahguy1/art/Clippy-spritesheet-440806457 TELLY R and BIG TELLY: Megaman and Bass/Rockman and Forte https://www.spriters-resource.com/game_boy_advance/mmnbass/sheet/15745/ NAVAL PIRANHA: Yoshi's Island https://www.spriters-resource.com/snes/yoshiisland/sheet/4765/ KARBINE: Donkey Kong Country 3 (and Donkey Kong Land 3) https://www.spriters-resource.com/snes/dkc3/sheet/40003/ https://www.spriters-resource.com/game_boy_gbc/dkland3/sheet/43843/ GEEGA: Super Metroid https://www.spriters-resource.com/snes/smetroid/sheet/1719/ KAOS: Donkey Kong Country 3 https://www.spriters-resource.com/snes/dkc3/sheet/12183/ DATA CRYSTAL: RHDN Wiki http://datacrystal.romhacking.net/ (Mario is from SMB1, by the way) MEDUSA/GORGON HEADS: Castlevania - Symphony of the Night and the DS games https://www.spriters-resource.com/ds_dsi/cstlevniaprtraitofruin/sheet/19266/ CUCKOO CONDOR: Wario Land 4 https://www.spriters-resource.com/game_boy_advance/wl4/sheet/32600/ (a.k.a. the reason the red palette became brown) HELICOPTER BLADES: Metal Slug https://www.spriters-resource.com/neo_geo_ngcd/ms/sheet/20578/ LINK: Super Mario Bros. X https://www.spriters-resource.com/pc_computer/supermariobrosx/sheet/96393/ MAKKUN: Sutte Hakkun https://www.spriters-resource.com/snes/sutte/sheet/13925/ (it's there, you just can't see it. Really!) SUNGLASSES: custom sprite TANK TREADS: Advance Wars 2 https://www.spriters-resource.com/game_boy_advance/advancewars2blackholerising/sheet/45526/ GHOST: Sonic and Knuckles https://www.spriters-resource.com/genesis_32x_scd/snk/sheet/42879/ TOP HAT and MONOCLE: Google image search http://www.moneycle.com/images/monocle-cigar-442_540.jpeg GUY FAWKES MASK: Google image search https://hottopic.scene7.com/is/image/HotTopic/10177021_hi?$pdp_hero_standard$ (Yes, it's really supposed to be that mask. I'm just happy I was able to make it look like *A* mask/face) ANGEL EMOTICON and SPEECH BUBBLES and PAPER: Simple Machines Forum 2.0 http://www.romhacking.net/smf/Smileys/newyabb/angel.gif https://custom.simplemachines.org/themes/index.php?action=download;lemma=2874;id=17893;image http://www.romhacking.net/forum/Themes/boss/images/post/xx.gif WINK EMOJI: Google image search https://cdn.shopify.com/s/files/1/1061/1924/products/Wink_Emoji_large.png?v=1480481060 THWIMP: Super Mario Advance 4 https://www.spriters-resource.com/game_boy_advance/sma4/sheet/22919/ (The solid tiles that somewhat resemble Thwimps are custom (or at least as custom as they can be while still intentionally resembling Thwimps)) SPINNING THINKING EMOJI: Google image search https://media1.tenor.com/images/4b7399689d7c8d618b7ea21bcec6be6d/tenor.gif DRAGON TEAR: Chrono Cross https://chrono.fandom.com/wiki/Dragon_Tear EDIT TAB and HAND CURSOR: custom CLOSE BUTTON: custom CASTLE BOSS PHASE 1: take a wild guess CASTLE BOSS PHASE 2: The tile-editing window of Tile Layer Pro (custom rip) BUILDINGS: Donkey Kong 1994 https://www.spriters-resource.com/game_boy_gbc/dk/sheet/30087/ AIRPLANES: Mario Paint https://www.spriters-resource.com/snes/mariopaint/sheet/57988/ AIRPORT TOWER: Advance Wars 2 https://www.spriters-resource.com/game_boy_advance/advancewars2blackholerising/sheet/11827/ SUPPORT BEAM/GIRDER: Advance Wars 2 https://www.spriters-resource.com/game_boy_advance/advancewars2blackholerising/sheet/11816/ MEGA MAN: Megaman 1-6 https://www.spriters-resource.com/nes/mm/sheet/36582/ SONIC ICON: Sonic the Hedgehog https://www.spriters-resource.com/genesis_32x_scd/sonicth1/sheet/21628/ SOMA CRUZ: Castlevania - Aria of Sorrow https://www.spriters-resource.com/game_boy_advance/cvaos/sheet/4361/ AXEL: Streets of Rage 2 https://www.spriters-resource.com/genesis_32x_scd/sor2/sheet/10976/ MILK: Nuts and Milk https://www.spriters-resource.com/nes/nutsmilk/sheet/60704/ PINEAPPLE: Tile Molester icon https://www.romhacking.net/utilities/screenshots/991screenshot1.png (may or may not be a general-Java-application icon) GREAT HUSK SENTRY: Hollow Knight https://www.reddit.com/r/HollowKnight/comments/6m4kok/spoilers_game_sprite_sheets_and_textures/ https://i.imgur.com/W5KpzVY.jpg MAX: Streets of Rage 2 https://www.spriters-resource.com/genesis_32x_scd/sor2/sheet/28758/ TEXT WINDOW: Chrono Trigger https://www.spriters-resource.com/snes/chronotrigger/sheet/26682/ (Used here to represent a picture and picture frame) FLAMER: Kirby and the Amazing Mirror https://www.spriters-resource.com/game_boy_advance/kirbyandtheamazingmirror/sheet/32598/ HARD HAT and BLUEPRINTS: Tile Layer Pro icon https://www.romhacking.net/utilities/screenshots/108screenshot1.jpg LARGE HEALTH PICK-UP: Super Metroid https://www.spriters-resource.com/snes/smetroid/sheet/31610/ BOMBERMAN'S EPILOGUE SPRITES: Bomberman Tournament https://www.spriters-resource.com/game_boy_advance/bombertourn/sheet/8138/ https://www.spriters-resource.com/game_boy_advance/bombertourn/sheet/8113/ LUIGI'S EPILOGUE SPRITES: Google Image Search https://luigismansion.nintendo.com/assets/img/characters/char-luigi-3.png http://3.bp.blogspot.com/-QNdYjFOJ6k0/TcqynRkLu3I/AAAAAAAAAUc/ybQR8Kvmt3Q/s1600/nsmb-luigi-jumping.jpg FANCY FIN: Google Image Search https://www.flickr.com/photos/56590546@N03/15572797796/lightbox/ (all other epilogue sprites were either from previously- linked sprite sheets or were based on the existing ending graphic). There, I gave credit. Are you happy, TSR members? ====================================================== Support the used game industry by buying used games! Even if the money doesn't go to the developers directly, it DOES go to me directly! Er, I mean: as digital distribution becomes more common and physical copies of games become rare and harder to find, the price for physical copies goes up, and people become less inclined to buy physical releases "while they can" because they know they can just wait for a price drop on the digital version, and...where was I going with this?