-I had to cut level 1-6 because of conflict with 1-4 (constantly messes with sprites). I grew tired of it, so i just placed a level ender. Maybe i placed too many sprites in either level, but i don't think redesigning either of them is worth it. -Koopalings display wrong graphics for the wand, using power-up sprites. I have no idea what caused this and i don't care. I already spend too much time fixing stuff. -The hack ends after you beat 2-Airship, you can't do anything on the letter screen, requiring reset. -APPLY .BPS PATCH TO PRG1 USA SMB3 ROM!!! By using Flips. -Tip: in level 2, if you walk off the ledge with kuribo shoe, you'll be able to jump in midair. Some credits i didn't fit in the game: Additional thanks: Drakim - ASM6 version of CaptainSouthbird's disassembly (used to compile a rom with ASM hacks) BullyWithAHat (from MFGG) - Bully Graphics AwesomeZack (from MFGG) - Eerie and Shy Guy GFX Michael Nix, Joe Smo and probably others - SMB3 Foundary - a new lvl editor used for this hack.