-=- Breath of Fire IV (USA) - Classic Controls v1.0 -=- By ioev, email: zimmatic@gmail.com, discord: ioev#3061 Released on January 18, 2023 A patch that restores the original Japanese button layout along with a few small tweaks: * A mini-game involving Nina, jump is left as X from the US release, instead of O. This keeps the controls more in line with the default layout where X activates a character Action (Nina's is to fly/jump up in the air.) * A block moving puzzle, O and X have been swapped so that O pushes a block away, and X pulls a block towards you. Not only did the original feel backwards, it also contradicted the help text. -=- Full Changelist -=- * The 4 selectable controller layouts reverted to the Japanese equivalents * Various mini-games, map, fishing, etc. had controls reverted/updated * Controller icons in prompts, on screen display, and dialogue have been updated -=- Installation Instructions -=- This patch is for the redump verified iso: http://redump.org/disc/1222/ Patch track 1 with the included xdelta file, and make any necessary changes to your cue file if the filename changes. Please let me know if you run into any problems! -=- Thanks! -=- A HUGE special thanks to navarchos who helped me out extensively on the romhacking.net forums. No joke, without their help this patch would not exist. I also want to thank Klarth, the author of TileShop, who helped me get started on the graphics editing, and also to team of PCSX-Redux who helped me figure out some of the more advanced debugging features. -=- Tools used -=- * PCSX-Redux, Duckstation, NO$PSX (debugging and testing) * jPSXdec (extracting the iso) * TileShop (updating graphics for the map, fishing scene, battles) * HxD (for a little bit of everything) * Some custom Ruby/C# stuff for searching/patching * psx-mode2 (inserting modified files back into the iso) * MiSTer PSX Core (for final testing/playthrough)