Title: Always an Esper Author: Lenophis Version: 1.0a Applies to: FF3us v1.0, v1.1 Tested on: FF3us v1.0 Contents: Tweak - Always an Esper - No header.ips Tweak - Always an Esper - header.ips Anti Esper - No header.ips Anti Esper - header.ips readme.txt always esper - new.txt always esper - orig.txt ROM addresses: C3/4D3D - C3/4D7E C3/F091 - C3/F09D Urgency: Non-existant, unless you so desperately want to equip Espers. -------------------------------------------------------------------------------- Description: While not a circumstance that can occur in the original game, but if a character does not start with a Magic command in their list (Fight - *skill* - Magic - Item) then that character cannot equip Espers. Gogo is like this by default, but the game will add Magic if Magic was added in its status menu. Gogo will never be able to equip Espers though. This might be because of every available spell being copied from the current party to Gogo's list. -------------------------------------------------------------------------------- What this patch does: Regardless if a character has a Magic command or not, that character will have Esper as an option. You should keep this in mind though: Umaro has no magic list, so teaching him anything might overwrite something important in the SRAM. Gogo still will not be able to equip Espers, due to the possibility listed above. -------------------------------------------------------------------------------- Version history: June 10, 2007 v1.1 - While making v1.0a, apparently I forgot to do something that the patch and readme both said it was doing. As a result, any person without a magic command had no access to the skills menu. Oopsie. ^_^ v1.0a - Everybody was able to equip espers, which would make Very Bad Things™ happen. This was due to a bad branch instruction (BCC instead of BCS). It's effectively a one-byte fix. v1.0 - Initial release -------------------------------------------------------------------------------- Credits: Imzogelmo - For writing the C3 disassembly. Kejardon - For finding the associated code, coming up with a method to make this work, and testing the patch.