Final Fantasy 3 (US/SNES) No X In Fight Bug Fix patch CONTENTS: FF3-NoXInFight-H0.ips: The fix patch for a headered v1.0 SNES ROM file. Apply to fix the X Fight command name. FF3-NoXInFight-HJ0.ips: The "X Jump" fix patch for a headered v1.0 SNES ROM file. Apply to fix the X Fight command name AND change "Jump" to "X Jump". FF3-NoXInFight-HR0.ips: The reverse patch for a headered v1.0 SNES ROM file. Apply to reverse all changes made by either of the previous two patches. FF3-NoXInFight-N0.ips: The fix patch for a non-headered v1.0 SNES ROM file. Apply to fix the X Fight command name. FF3-NoXInFight-NJ0.ips: The "X Jump" fix patch for a non-headered v1.0 SNES ROM file. Apply to fix the X Fight command name AND change "Jump" to "X Jump". FF3-NoXInFight-NR0.ips: The reverse patch for a non-headered v1.0 SNES ROM file. Apply to reverse all changes made by either of the previous two patches. FF3-NoXInFight-H1.ips: The fix patch for a headered v1.1 SNES ROM file. Apply to fix the X Fight command name. FF3-NoXInFight-HJ1.ips: The "X Jump" fix patch for a headered v1.1 SNES ROM file. Apply to fix the X Fight command name AND change "Jump" to "X Jump". FF3-NoXInFight-HR1.ips: The reverse patch for a headered v1.1 SNES ROM file. Apply to reverse all changes made by either of the previous two patches. FF3-NoXInFight-N1.ips: The fix patch for a non-headered v1.1 SNES ROM file. Apply to fix the X Fight command name. FF3-NoXInFight-NJ1.ips: The "X Jump" fix patch for a non-headered v1.1 SNES ROM file. Apply to fix the X Fight command name AND change "Jump" to "X Jump". FF3-NoXInFight-NR1.ips: The reverse patch for a non-headered v1.1 SNES ROM file. Apply to reverse all changes made by either of the previous two patches. FF3-NoXInFight-HB0.ips: The fix patch for a headered v1.0 SNES ROM file with Assassin's "Brushless Sketch" patch applied. Apply to fix the X Fight command name. FF3-NoXInFight-HJB0.ips: The "X Jump" fix patch for a headered v1.0 SNES ROM file with Assassin's "Brushless Sketch" patch applied. Apply to fix the X Fight command name AND change "Jump" to "X Jump". FF3-NoXInFight-HBR0.ips: The reverse patch for a headered v1.0 SNES ROM file with Assassin's "Brushless Sketch" patch applied. Apply to reverse all changes made by either of the previous two patches. FF3-NoXInFight-NB0.ips: The fix patch for a non-headered v1.0 SNES ROM file with Assassin's "Brushless Sketch" patch applied. Apply to fix the X Fight command name. FF3-NoXInFight-NJB0.ips: The "X Jump" fix patch for a non-headered v1.0 SNES ROM file with Assassin's "Brushless Sketch" patch applied. Apply to fix the X Fight command name AND change "Jump" to "X Jump". FF3-NoXInFight-NBR0.ips: The reverse patch for a non-headered v1.0 SNES ROM file with Assassin's "Brushless Sketch" patch applied. Apply to reverse all changes made by either of the previous two patches. FF3-NoXInFight-HB1.ips: The fix patch for a headered v1.1 SNES ROM file with Assassin's "Brushless Sketch" patch applied. Apply to fix the X Fight command name. FF3-NoXInFight-HJB1.ips: The "X Jump" fix patch for a headered v1.1 SNES ROM file with Assassin's "Brushless Sketch" patch applied. Apply to fix the X Fight command name AND change "Jump" to "X Jump". FF3-NoXInFight-HBR1.ips: The reverse patch for a headered v1.1 SNES ROM file with Assassin's "Brushless Sketch" patch applied. Apply to reverse all changes made by either of the previous two patches. FF3-NoXInFight-NB1.ips: The fix patch for a non-headered v1.1 SNES ROM file with Assassin's "Brushless Sketch" patch applied. Apply to fix the X Fight command name. FF3-NoXInFight-NJB1.ips: The "X Jump" fix patch for a non-headered v1.1 SNES ROM file with Assassin's "Brushless Sketch" patch applied. Apply to fix the X Fight command name AND change "Jump" to "X Jump". FF3-NoXInFight-NBR1.ips: The reverse patch for a non-headered v1.1 SNES ROM file with Assassin's "Brushless Sketch" patch applied. Apply to reverse all changes made by either of the previous two patches. readme.txt: This file. No X In Fight.asm: An assembly format index of the code changes (Fight only). No X In Fight.rtf: A text format index of the code changes (Fight only). No X In Fight+Jump.asm: An assembly format index of the code changes (Fight and Jump). No X In Fight+Jump.rtf: A text format index of the code changes (Fight and Jump). AFFECTED AREAS: SNES: C1/69FA-C1/69FD, C1/FFFC-C1/FFFF, C3/5EF8-C3/5EFA, C3/FF93-C3/FFA8, C3/FFC1-C3/FFFF URGENCY: Low. PURPOSE: If a character chooses to Fight while they have the Offering equipped, they will attack four random enemies consecutively. This move is called "X Fight", and the Offering's in-game description says that it "changes Fight into X Fight". Functionally, the game does everything right. However, in battle, the command still appears in the menu as "Fight". This is in contrast to the Gem Box, which changes "Magic" into "X Magic"; this change is actually noticeable in the menu. This patch ensures that "X Fight" is drawn in the command menu whenever the Offering is equipped. There is an additional patch included that applies the same treatment to the Jump command if the Dragon Horn Relic is equipped. VERSION HISTORY: v1.1 (December 26, 2017): Added the X Jump patches. v1.0 (March 3, 2016): Initial release.