Megaman/Rockman 7 MSU-1 Version 1.0 by DarkShock This hack adds CD quality audio to Megaman 7 and Rockman 7 using the MSU-1 chip invented by byuu. It also works with the English translation of Rockman 7 The hack has been tested on SD2SNES, bsnes-plus 073.1b and higan 094. The patched ROM needs to be named megaman7_msu1.sfc. Note that there's no emulator patch because the volume has been normalized to work on both emulators and SD2SNES (using +12 dBFS settings for the MSU-1 volume on Rev. F boards). The music pack can be found here: https://www.mediafire.com/?x75lh81ua42z27c Original ROM specs: MEGAMAN 7 2097152 Bytes (16.0000 Mb) Interleaved/Swapped: No Backup unit/emulator header: No Version: 1.0 Checksum: Ok, 0xf199 (calculated) == 0xf199 (internal) Inverse checksum: Ok, 0x0e66 (calculated) == 0x0e66 (internal) Checksum (CRC32): 0x2d947536 ROCKMAN 7 2097152 Bytes (16.0000 Mb) Interleaved/Swapped: No Backup unit/emulator header: No Version: 1.0 Checksum: Ok, 0x44d1 (calculated) == 0x44d1 (internal) Inverse checksum: Ok, 0xbb2e (calculated) == 0xbb2e (internal) Checksum (CRC32): 0x31f18dda =============== = Using BSNES = =============== 1. Patch the ROM 2. Unzip the .pcm 3. Launch the game =============== = Using higan = =============== 1. Patch the ROM 2. Launch it using higan 3. Go to %USERPROFILE%\Emulation\Super Famicom\megaman7_msu1.sfc in Windows Explorer. 4. Copy manifest.bml and the .pcm file there 5. Run the game ==================== = Using on SD2SNES = ==================== Drop the ROM file, tmnt4_msu1.msu and the .pcm files in any folder. (I really suggest creating a folder) Launch the game and voilą, enjoy ! The music pack has been edited to be played with the +12 dBFS settings. =========== = Credits = =========== * DarkShock - ASM hacking & coding, Music editing * Krzysztof Slowikowski - Music reorchestration Many thanks to Krzysztof who gave me in advance the whole soundtrack in WAV format, pretty cool on your part ! ========= = Music = ========= 01 = Opening Part 1 (No Loop) 02 = Title Screen (No Loop) 03 = Intro Stage 04 = Stage Select 05 = Freeze Man 06 = Cloud Man 07 = Junk Man 08 = Turbo Man 09 = Slash Man 10 = Spring Man 11 = Shade Man 12 = Burst Man 13 = Robot Museum Stage 14 = Boss Battle 1 15 = Wily Stage 1 16 = Wily Stage 2 17 = Wily Stage 3 18 = Wily Stage 4 19 = Boss Battle 2 20 = Wily Boss Battle 21 = Mega Man Jingle / Stage Selected Jingle (No Loop) 22 = Bass's Theme 23 = Protoman's Whistle (No Loop) 24 = Dr. Light Lab 1 25 = Dr. Light Lab 2 (Destroyed) 26 = You Get a Weapon 27 = Auto Shop 28 = Boss Defeated Jingle (No Loop) 29 = Dr. Wily Defeated (No Loop) 30 = Password Screen 31 = End Credits 32 = Dr. Wily Castle Jingle (No Loop) 33 = Bad Helmet (No Loop) 34 = Opening Part 2 (No Loop) 35 = Shade Man Alternate (Ghost 'n Goblins) 36 = Shade Man Alternate Stage Selected (No Loop) ============= = Compiling = ============= Source is availabe on GitHub: https://github.com/mlarouche/Megaman7-MSU1 To compile the hack you need * bass v14 (http://files.byuu.org/download/bass_v14.tar.xz) * wav2msu (https://github.com/mlarouche/wav2msu) To distribute the hack you need * uCON64 (http://ucon64.sourceforge.net/) * 7-Zip (http://www.7-zip.org/) make.bat assemble the patch create_pcm.bat create the .pcm from the WAV files distribute.bat distribute the patch make_all.bat does everything