Final Fantasy 5 (SNES/SFC) Quick Death Improvement patch CONTENTS: FF5-QuickDeath-H.ips: The tweak patch for a headered SNES ROM file. Apply to speed up the death animation. FF5-QuickDeath-HR.ips: The reverse patch for a headered SNES ROM file. Apply to revert all changes made by the previous patch. FF5-QuickDeath-HR-old.ips: The old reverse patch for a headered SNES ROM file. Apply to revert all changes made by previous versions of the patch. FF5-QuickDeath-N.ips: The tweak patch for a non-headered SNES ROM file. Apply to speed up the death animation. FF5-QuickDeath-NR.ips: The reverse patch for a non-headered SNES ROM file. Apply to revert all changes made by the previous patch. FF5-QuickDeath-NR-old.ips: The old reverse patch for a non-headered SNES ROM file. Apply to revert all changes made by previous versions of the patch. Quick Death.asm: An assembly format index of code changes. Quick Death.rtf: A text format index of code changes. URGENCY: None. PURPOSE: Speeds up the "common death" animation by a lot. VERSION HISTORY: v1.6 (June 6, 2017): Fixed a patch range error. v1.5 (June 5, 2017): Fixed an issue that hindered the speed-up on large enemies such as bosses. v1.4 (June 4, 2017): Dialed back the speed up factor a bit. v1.3 (June 4, 2017): Fixed flickering issues. v1.2 (March 6, 2017): Added in a crucial JSR replacement that I had somehow neglected previously. v1.1 (November 28, 2016): Fixed a problem with free space allocation and restored most other dissolve animations to their original speeds. v1.0 (November 25, 2016): Initial release.