FINAL FANTASY II w/ FE QoL HACKS by b0ardface --------------------------------------------- This patch takes the following quality-of-life improvements made in the Free Enterprise randomizer and applies them to vanilla FF2US v1.0: - The player dashes on the map by default. Holding Y will reduce to original walking speed. This behavior can be inverted from the in-game Custom menu. - Holding Y will speed up the movement of the hovercraft and yellow chocobos, and slow down the movement of airships and the Big Whale for precise landings. - Menu animations are sped up. - Random encounters can be toggled on/off from the Custom menu. Note that this setting also affects the Trapdoor fights in the Sealed Cave and the forced Behemoth fights in Cave Bahamut. - When opening a treasure chest, you can press R to immediately discard the item. If you do this in error, you can retrieve the treasure by checking it again. This grace period lasts until you leave the immediate area. - Double-selecting the trash can in the item menu will put you into "quick trash" mode, where selecting an inventory item once will immediately discard it. This cannot be undone, so be careful with it. - Pushing SELECT on the item menu, equip screen, shop menu or post-battle treasure menu will show more detailed info about the highlighted item. (Note that unlike in Free Enterprise, the row of icons in weapon and armor info boxes showing which characters can equip the gear will exclude characters that have not yet been recruited.) - In-game music can be turned off (leaving sound effects intact) from the in-game Custom menu. - Flashing visual effects can be disabled from the in-game Custom menu, for players with photosensitivity issues. - MSU-1 soundtracks are supported (though music fading effects with MSU soundtracks are not). The process of configuring your ROM to use MSU-1 soundtracks is outside the scope of this document, but for reference, the track numbers are as follows: | 1 | Prologue | | 2 | Tower of Wishes | | 3 | (unused fanfare) | | 4 | Yellow Chocobo | | 5 | Black Chocobo | | 6 | Underworld | | 7 | Zeromus Battle | | 8 | Victory Fanfare | | 9 | Town | | 10 | Rydia's Theme | | 11 | Decisive Battle | | 12 | Mountain | | 13 | Overworld | | 14 | Big Whale | | 15 | Sad Music ("Cry In Sorrow") | | 16 | Sleep | | 17 | Golbez's Theme | | 18 | Edward's Theme | | 19 | Rosa's Theme | | 20 | Baron Castle | | 21 | Prelude | | 22 | "Somewhere In The World" | | 23 | Tower of Bab-il | | 24 | Airship | | 25 | Tower of Zot | | 26 | Boss Battle | | 27 | Giant of Bab-il / Lunar Core | | 28 | Sylph Cave / Feymarch | | 29 | Destruction | | 30 | Lunar Path | | 31 | Surprise | | 32 | Dwarf Castle | | 33 | Palom & Porom's Theme | | 34 | Calbrena Music | | 35 | "Hurry!" | | 36 | Cid's Theme | | 37 | Cave | | 38 | Dancer Music | | 39 | Battle | | 40 | Damcyan / Eblan | | 41 | Character Joined | | 42 | Character Died | | 43 | Chocobo Forest | | 44 | Cecil / Red Wings (fade-in start) | | 45 | "Suspicions" | | 46 | Fabul | | 47 | Long Fanfare (eg. became a paladin) | | 48 | Fat Chocobo | | 49 | Moon | | 50 | Toroia Castle | | 51 | Mysidia | | 52 | Lunar Subterrane | | 53 | Ending Part 1 | | 54 | Ending Part 2 | | 55 | End Credits | Credit goes to Myself086 for coding the dash and fast menu patches, Pinkpuff for ff4kster use as references, and Crow and Aexoden for additional hacking research.