Iron Man - Mushroom Avenger September 1st, 2019 Billy Time! Games How to Patch: 1.Grab a headered copy of Super Mario World (U) 2.Grab Floating IPS (https://www.romhacking.net/utilities/1040/) 3.Patch you rom with the included BPS file Synopsis: Iron Man - Mushroom Avenger is a crossover between Iron Man and The Mario Universe. Plot: Tony Stark gets a relay message for help in the land of Kingdom Falls from Bowser, King of the Koopas. Not one to let things go, Tony equips himself with his yet to be tested armor and barrels toward Kingdom Falls. The game features: *Unlimited flight and ammo *8 Challenging Stages *2 endings *Saves after every level Resource Credits: Artissimo - Blues Brothers - Electricity GFX Alex No - Castlevania: Dracula X - Fire GFX ggamer77 - Jurassic Park 2 - Dark Jungle Dippy - Jazz Jackrabbit - Boss Ultima - Sonic Forces - Sunset Heights Ultima - Super Hang-On - Outride A Crisis Dippy - Sonic Advance - Secret Base Zone Act 1 dansalvato - Tetrisphere - Phony Ultima - Blaster Master Zero - Next Level Dippy - Epic Pinball - Android worldpeace - On The Moon Giftshaven - Sonic Mania - Press Garden Zone Act 2 Nikku4211 - Walking Your Protogent Hono Irodori (Torchkas) - VLDC9 - Can You Feel Ultima - Tyrian - A Field For Mag Anonymous - Nintendo PowerFest '94 - Time's Up! Changelog: (Sept.1st 2019 – Initial Release) (Sept.5th 2019) *Nerfed Final Boss *A shortcut was added in stage 3, good luck though. *Autoscroll when continuing from a midway point in stage 4 has been fixed *Stage 5 is listed as stage 5 and not stage 4 *A wall appears instead of the void in stage 6 before the final boss. *Anti-cheese traps have been added to stage 2 *Thank You Kyle for your bug reports!* (Sept.11th 2019) *ending to Stage 3 modified to prevent players from getting stuck *modified some placements in stage 4 (Jan. 9th 2020) *Continue cape bug has been addressed *Final boss level layout tweaked *Midpoint modified in Endgame to allow you to skip the bowser cutscene after respawning. (Feb. 8th 2020) *Fixed Bugged ending in endgame by creating a finale level after the final boss so the ending actually plays *Modified final boss level layout to ease frustration *Secret exit pathing now fixed, alternate level can be accessed for real now! *Various block related bugs created since the last update have been fixed *Iron man has been reconfined to cutscenes levels so he doesn’t try to fly off. (Apr. 21st 2020) *Fixed Asm interferring with stage intros *Stage 8 now has asm *Fixed Intro displaying ending text *Fixed pathing issue, Stage 8 should now be accessible. (Jun. 18th 2020) *Fixed potential soft locks on stage 4 and stage 7 *Fixed transparent blocks on stage 4 *modified level design on stage 4