Fairly simple for a new user on this site to submit. Just only a modification to the ending of Super Mario Bros. 2 in Super Mario All-Stars that always used to bother me back in the past. Something was with Wart's sprite, was that he appeared to have what strongly resembles as if his eyes were cut and bleeding from underneath them, which isn't even fitting in a Mario game at all. This little localization I made here (which Nintendo should have noticed in the first place, imagining if the ESRB even noticed the blood underneath Wart's eyes, then the game wouldn't even be "Rated E for Everyone" in the first place) was also the first time I've ever experimented using YY-CHR. A user by the name of "Sednaiur" of SMBX (Super Mario Bros. X, which is a Mario fan game that has a built in level editor, so it was basically a precursor to Super Mario Maker around it's era back in the early 2010s) even did this before in his expanded SMB2 GFX pack and removed the blood from Wart's defeated sprite. So the sprite seen in the screenshot at least resembles as mentioned. This patch was also created due to the amount of Mario fans (on YouTube, Discord, Twitter, The Spriters Resource, etc.) who've complained and argued whether if that was either blood, blush, or a rash (and likely helps avoid debatable controversy between people's opinions). Nintendo never even made it clear what that redness was suppose to be and it's unknown why that wasn't localized for such purposes. Just search up stuff like "Super Mario Bros. 2 SNES Ending", or "Blood In Mario Games", and you'll understand what I'm addressing. The whole Super Mario All-Stars ROM (in terms of the entire contents) remain the same.