This is an assortment of patches for the SNES game Ogre Battle. In order to use these your game must be the US version, it must have a header and it must be expanded to 2 MB. You can expand the rom to 2 MB by applying "OBexp2MB.ips" from this archive. Alternatively you could use Lunar Expand or another utility. The next 3 patches are all optional. OBMagicFix.ips - The game does not normally allow enemy magic users to test for equipped item resistance when determining the best attack. This patch will chane that so if you equip a Lightning Orb on a soldier the enemy Wizard will hit him with a Fireball instead of a Lightning Bolt. OBRanDrops.ips - This patch will remove Crowns from random drops. It will also cause a reroll if the item dropped is an Undead Staff, Undead Ring or Charm. This does not remove Crowns from the game, only random drops. OBwSizeTables.ips - The developers must have thought it would be better to determine a character's size by doing bitwise operations on their number and saving a few total bytes overall rather than just reading the size values from a table. This patch adds a table at the end of the regular data in which you can enter your own size values for each character. The table starts with the fighter at offset $180210. The values for character sizes are: 00 small 20 undead 40 large 60 large undead 04 Vampyric virus 08 Tiger virus 10 Werewolf virus 12 Glass Pumpkin