#################################################### A L P H A S P H E R E DIRECTOR'S CUT ------------------------- From the makers of 100 Rooms of Enemies: Daizo Dee Von, the head of Team Nightmare. VERSION: 1.0.2 Info on previous versions, see changelog. #################################################### Thank you for those who downloaded this rom hack. Those who don't know how to patch BPS files should first download FLIPS from SMW Central's Tool Section, then apply this to a clean Super Mario World rom (if you're lucky to have one). To test if it's applied successfully, you should see a logo appear. If you see a title screen that is red and black, with a weird sphere relic thingy on the bottom, you're set, we're good, you may play. If you just see Super Mario World with the Nintendo logo, you're just playing the original game. Not that it's a bad game tho, it's pretty good. The game is in no current relation with the Mushroom Kingdom: Beyond The Worlds series myself and Mellonpizza established; rather, this is intended to be it's own contained universe and a story that's all up to interpretation. This is made as both a practice to my coding abilities with ASM, and to make a mysterious game with horror elements. You are Norma, a girl looking to escape from a man named Dr. Andre. After a suicide attempt, you stumble across an ancient relic. With it, you must find a new home for it before the night passes. (How long the night lasts is represented by the "TIME" on the Status Bar.) Gameplay revolves around ring puzzles where you must throw rings at resistance eyes to progress through lasers. There are mainly two sections where this is required, and it's also how you get one of the endings during, to put it vaguely, a boss fight. There are 5 endings, each found after preforming certain criteria. There are also many secrets I have hid throughout the time between the initial release back at the Halloween Level Design Contest and the Director's Cut. Most of these secrets are found by using the Checkpoint Warp through random chance, but some require some exploration or preforming certain actions in various places. #################################################### WARNING: Epilepsy due to fast animations Epilepsy due to red and black being the whole entry. The presence of Jumpscares Implied sexual themes #################################################### !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! POSSIBLE SPOILERS IN CHANGELOG !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! #################################################### ALPHA SPHERE: Director's Cut v1.0.2 Release: - Added a brand new ending, increasing exit count to five instead of four. - Dr. Andre's jumpscare soundeffect has been changed to have a bigger impact. - Added Health Bar to Dr. Andre's battle after clearing Ending A. - Added a new full-screen art to Ending A. - The door in Dr. Andre's house can now be opened. - A number of secret cutscenes have been added. - A few easter eggs have been added. - Ending B can no longer be accessable until after endings J, A, or Z is cleared. - Every tester has been credited, as well as all Let's Players and Streamers who have played the game prior to v1.0.2. (If you've streamed it and you aren't credited, most likely it's because the video expired and it got deleted. Most likely I didn't catch it.) - Added a few new songs. - Touching up aesthetics. - Removed Status Bar in Ending J. - Unless you're in Ending B or in the Gaster RNG room, the timer no longer kills you instantly. - RNG rooms can't activate until using the check- point block a set amount of times. - Added 2 secret jumpscares. - Herobrine Removed ALPHA SPHERE: Director's Cut v1.0.1 Release: - Fixed music not returning to normal tempo after death/other important parts of the game. - Removed skip from Ending B. - Added the ability to speed credits by holding UP (you can "pause" credits by holding DOWN) - Added something for after clearing Ending A. - Added version number to title screen. - Added music. - Herobrine Removed. ALPHA SPHERE: Director's Cut v1.0.0 Release: - Expanded Ending B - Fixed SFX issues with Dr. Andre boss fight. - Fixed issues with cutscenes (like timer). - Fixed final puzzle in main path to prevent cheese. - Changed various songs in the OST. - Added many secrets. - Added midpoint selector. - Added an extra midpoint. - Herobrine Removed. ALPHA SPHERE Release: - First Release v0.0.0.: -Super Mario World™, 1990-1993 by Nintendo.