############################ / \ # 'FINAL FANTASY VI' # # # # ~~LEVEL RESET~~ # \ v1.0 / ############################ +-----------------+ +-------------+ |TABLE OF CONTENTS| |SUMMARY | +-----------------+----------------------------------------+-------------+ |a01. PATCHING INSTRUCTIONS |PATCHING | +----------------------------------------------------------+-------------+ |b02. HOW TO USE |PATCH USE | +----------------------------------------------------------+-------------+ |c03. RECOGNITION AND SALUTATIONS |THANKS | +----------------------------------------------------------+-------------+ |d04. PURPOSE OF MODIFICATION |EXPLANATION | +----------------------------------------------------------+-------------+ |e05. UNFINISHED BUSINESS |FUTURE | +----------------------------------------------------------+-------------+ ========================================================================== +------------------------------------------------------------------------+ |a01. PATCHING INSTRUCTIONS | | | |1. Acquire a clean unheadered American release of the Final Fantasy VI | | ROM for the SNES. | | We used "Final Fantasy III v1.1" as a base; | | For those who are unaware, Final Fantasy VI was released in the | | US as "Final Fantasy III", hence the name discrepancy. | |2. Acquire an SNES emulator. | | We tested this modification on both SNES 9x and Mesen; | |3. Download an IPS patching program. | | We used LunarIPS; | |4. Run LunarIPS and apply the patch included with this file on the | | Final Fantasy VI ROM that you acquired in step 1. | |5. Run the ROM with your favorite emulator or use real hardware. | +------------------------------------------------------------------------+ ========================================================================== +------------------------------------------------------------------------+ |b02. HOW TO USE | | | |When in the status screen of any character in Final Fantasy VI, simply | |press LEFT on the D-PAD, START and the X-button simultaneously. Doing | |so will reset that character's level to 1. | | | |You do not need to press all three buttons at the exact same time with | |one single press. Since pressing any of those buttons in the status | |screen does nothing at all, you can hold one button down while you then | |navigate to press the other two. | | | |Be cautious when doing this! When a character's level is reset, it | |cannot be undone. Furthermore, there is no prompt to confirm any level | |reset. Once those three buttons are simultaneously registered in the | |status screen, the relevant character WILL revert to level 1. Use at | |your own risk. | ========================================================================== +------------------------------------------------------------------------+ |c03. RECOGNITION AND SALUTATIONS | | | |This modification was authored by FatRatKnight. | |This readme was written by Phandiji. | +------------------------------------------------------------------------+ ========================================================================== |d04. PURPOSE OF MODIFICATION | | | |Final Fantasy VI is one of the most targeted video games for hacking -- | |and otherwise modification -- purposes, especially as it pertains to | |the Super Nintendo. It came to our attention, however, that there | |appears to be a great deal of consternation wherever Espers are | |concerned. Everyone seems to have an opinion as to their effect on | |character growth upon gaining a level. | | | |Many of those who have offered their own modification have removed it | |entirely from the game, while others have kept it but tried to alter | |how it works. Regardless, it does seem to be a point of contention. | | | |The source of this contention appears to be related to players feeling | |cheated out of the statistic growth of their characters. If a | |character gains levels too early, they miss out on the greater gains | |realized by Espers obtained later into the game. This fact has led | |players to forcing a 'low-level game' whereby they intentionally keep | |their character levels as low as possible to facilitate greater growth | |later on. | | | |Thus, this modification originated with the notion that the simplest | |method for solving this issue would be to allow for players to reset | |the levels of their characters back to 1 whenever they deemed | |necessary. Players could then increase their character's levels to | |whatever they felt like without worrying about potentially losing | |out on greater statistic realizations. | | | |We hope this helps those who love Final Fantasy VI to enjoy it moreso. | +------------------------------------------------------------------------+ ========================================================================== +------------------------------------------------------------------------+ |e05. UNFINISHED BUSINESS | | | |Obviously, we did not include a graphical user interface (GUI), nor a | |prompt of any kind. This is due to time constraints and necessary | |effort. If anyone wishes to use this modification to create their own | |and incorporate a GUI, they are more than welcome to. | | | |Futhermore, this modification can be included and used with any other | |modifications. No guarantees are implied as to its effectiveness. | |This modification has not been tested with any other. Authors of their | |own modifications may feel free to use this one as they see fit. No | |credit is necessary. | +------------------------------------------------------------------------+