SMOKED FISH AND CABBAGE by xMANGRAVYX -Dedicated to the Loving Memory of Noah James- 7 exits Standard Normal-Hard difficulty This romhack was designed with accessibility in mind. My intention was to create a hack hard enough for beginners to grind, but easy enough a more skilled player could breeze through it. I kept the project small on purpose to not overwhelm myself during the learning process, and designed a small world with 7 levels. Each of the 7 levels has it's own unique theme, and the difficulty curves with progression. I carefully chose each soundtrack and template to reflect the tone of the level I was designing at the time. All levels were short enough I felt checkpoints weren't necessary. Level 1) RETRO GRAVY -inspired by and designed to look like a level in a gameboy game -carefully selected shades of green to avoid foreground/background blending Level 2) CHECKPOINT CITY -coined phrase in the Mario Maker community I felt would make a cool level concept -literally a city of checkpoints used as decoration - not one functions as a real checkpoint Level 3) THE DANGER ZONE -my first level designed in Lunar Magic! -redesign of a 20 second speedrun level I created in Mario Maker 2 Level 4) CHEDDAR BELIEVE IT -went with shades of yellow and orange to create a 'cheesy' tone -slightly more precise level design than the previous 3 Level 5) THE CLOT THICKENS -inspired by true life events, this level is designed to feel as though it takes place in the body -shades of red and white used to support the level concept Level 6) BELLY OF THE BEAST -underwater level designed as a nod to the DAM level in the NES version of TMNT -pink weeds damage the player, some paths are intentionally tight Level 7) NONE SHELL PASS -vertical tower ascension -general theme is a black fortress with red accents This romhack was designed with passion and determination- Thank you for playing!!