******************************************** Super Koopa RPG - Here Comes the Koopa Bros! -A Super Mario RPG Romhack/mod- Version 1.0 Created by: AnAxemRanger ******************************************** ********* The Story ********* Mario and Luigi have gone missing! While the Mushroom Kingdom mourns the loss of their resident heroes, Bowser wastes no time in seizing the opportunity and invades the Mushroom Kingdom. Just when his victory seems assured, a mysterious shadowy being appears and kidnaps both Bowser and Princess Peach! Bowser's second-in-command, Kamek, sends the most elite fighting team the Koopa Troop has ever known, the Koopa Bros., to find King Bowser. Join the Koopa Bros., and a surprise 5th member, as they journey across the Mushroom Kingdom to find the four missing figures and uncover the sinister plot behind their disappearance... ********************************** Here's some basic info in FAQ form ********************************** Q. What is this? A. This is a mod (or "Romhack" as they're sometimes called) of Super Mario RPG. Q. What does this mod change? A. Short Answer: A lot. Long Answer: -The five playable characters have been replaced by the Koopa Bros. and a reluctant fifth member. -New levels. -New events and scripts. -New story and dialogues. -Custom sprites, including allies, enemies, and weapons. -Custom animations. -New items and equipment. -Collectibles and extras. -Enemies are the same in appearance only. Their stats, attack patterns, strengths & weaknesses, etc. are all changed. Q. How do I play it? A. You must apply this .ips patch to a clean ROM of the US version of Super Mario RPG. I cannot provide you this ROM. There are tools to help apply .ips patches. I suggest you use your favorite search engine to find information about them. Q. How long is it? A. Comparable in length to the original SMRPG. Maybe even longer due to increased difficulty. Q. What's the difficulty like? A. In general, it's more difficult than the original. Understanding things like elemental strengths and weaknesses, blocking and using status effects, and playing to each individual character's strengths are much more important in this game. The difficulty curve is broken down into two parts: -Main Game: It's more difficult than the original, but as long as you keep up to date with equipment, don't avoid every enemy you see, and are decent with your attack and defense timings, you shouldn't have to do any grinding. Even if you choose the "worst" stat upgrades each level up, the game is still very much beatable. -Optional Content: Most optional battles will be fairly difficult if you attempt them as soon as they are available. These battles will be a fun challenge to those who want to sweat a little bit, but don't be afraid to come back after a few level ups if you can't beat something right away. Endgame optional content will really test you. Even at the max level with optimal equipment, several heavy hitting foes will be quite a challenge. Q. What is the max level? A. 30. However, it's important to note that you still gain substantial stat boosts through level 25 as opposed to level 20 in the original game. Q. What level do I need to be to beat the game? A. You can probably beat the game around level 20-21, but if you want to take on all the optional endgame content, you'll want to be at least level 25. Q. How was this made? A. 99.9% using the Lazy Shell Editor ver 3.19. The rest was done using a hex editor. Q. What secrets and extras are there? A. There are enough flowers to get exactly 99 FP. -CAUTION: when fighting bosses, I suggest leaving at least one open slot in your inventory for whatever they may drop. If the boss is supposed to drop a Flower Tab but you have a full inventory, they won't drop it. This means you won't be able to hit 99 FP on that save file. -There are also only enough frog coins to buy all of the frog disciple's items. -There is plenty of other optional content including battles, an optional secret level, and more. I don't want to spoil everything for you! Q. Are there any game breaking bugs/crashes I should know about? A. None that I've encountered. There may be some miscellaneous errors (like Red is visible behind a small patch of wall, etc.) but nothing game breaking. Q. I found a game breaking error! A. Please report it to me. I can't guarantee I'll fix everything, but I'll certainly fix what I can. Q. There's an empty slot in my Special Items menu. What did I miss? A. Nothing. It turns out you can't have more than 15 items in your special item inventory. If you receive another special item, it will take you to the Discard Items menu. I'm sorry you have to look at that annoying, empty spot. ******* Credits ******* giangurgolo and Omega - Lazy Shell program Exate and Zero-Relic - General Guy Sprite Ripped by A.J. Nitro - Shell Slam sprite (Hookbill's shell) Ripped by Drshnaps - King Dedede sprite Unknown - Hammer Bro (I downloaded this like 12 years ago. There's no name listed and I can't find it again. If this belongs to you, let me know and I can give you credit!) Any other custom/changed graphics or sprite rips were either listed as "no credit needed" with no name given or are original edits by me. ***** Other ***** Contact: email: AnAxemRanger@gmail.com Discord: @anaxemranger Some of you might be familiar with my "Legend of the Axem Rangers" mod. In my humble opinion, this mod completely surpasses that one in terms of scope and polish. If you like SMRPG, it might still be worth a try. Check it out here: https://www.romhacking.net/hacks/2108/