CAVE NOIRE ENGLISH TRANSLATION V1.00 Copyright 2012 by Aeon Genesis http://agtp.romhack.net ToC 1.About Cave Noire 2.Patch History 3.Patch Credits and Contributors 4.Known issues 5.Application Instructions ------------------ 1.About Cave Noire ------------------ Cave Noire is a bit difficult to pidgeonhole into any particular genre classification. It's most similar to roguelikes; dungeons are somewhat randomized, there's a heavy emphasis on player improvement and strategy instead of just grinding experience, and it's very easy to die. It's also sort of a puzzle game, as you don't gain levels in the traditional sense at all and it's to your great advantage most times to learn how to avoid enemies instead of trying to plow your way through them. There's also no guessing game to play with items; everything you pick up is immediately "identified" and comes from a very small list of tools. There are several types of objectives with ten levels of increasing difficulty each, for a total of 40 variations to explore. And some of those later ones get very, very difficult! --------------- 2.Patch History --------------- Cave Noire was started one weekend about a month ago with the hope and expectation of it being a very quick project. It wasn't. It was a huge pain in the butt, all told; the single short string in the second ending took me a good hour to hack and involved some incredibly dicey stuff. Data compression abound too. Real nasty. February 14, 2011 - Initial V1.00 Release --------------- 3.Patch Credits --------------- THE CAVE NOIRE TEAM Main Team: Gideon Zhi - Project leader, romhacker, menu translation Liana - Non-menu translation EsperKnight - Compression utilities Special thanks to Tomato, BRPXQZME, and Paul Jensen for consultation on bits and pieces of the script. -------------- 4.Known Issues -------------- There are no known issues. Please report any bugs, spelling errors, and such on The Pantheon (http://agtp.romhack.net/pantheon) Screenshots are preferred, as are savestates. -------------------------- 5.Application Instructions -------------------------- Quick ROM Info: 128KB (2mbit Gameboy) Simply use Lunar IPS (or an equivalent program for MacOS/linux) to apply the patch to the ROM.