This (should) localize everything in Bomberman64, the Japanese exclusive released in 2001. The game's littered with unused stuff, so if there's something that was missed and actually used in-game let me know. Patch is a bps. You can apply them with beat or flips or whatever else happens to patch them. The output ROM is smaller despite containing more content--this is not a mistake. The ROM, like all N64 ROMs, should be unbyteswapped. A cursory search of the interwebs reveals multiple "good" names for this game, some vastly more misleading than others. All the more reason to use a legal backup. The internal ID is NHAJ, internal name BOMBERMAN64, and md5 for the expected ROM is: 08E491F87445C6E5C168D982FC665D5F Also, some emulators may complain about an invalid hardware address when running the credits. This is not a glitch or an error, and there's no issue on hardware. -Zoinkity