$$$$$ $ $ $$$$ $ $$ $$ $$ $$ $$$$$ $ $ $$ $$ $$$$$ $$ $$ $$$$$ $ $ $ $$$$$$$ $ $$$$$$$$ $$$$$$$$ $$ $$$$$ $$ $$ $$ $$ $$ $$ $$ $$$ $$ $$ $$ $$$$ $$ $$ $$ $$ $$ $$ $$ $$ $$ $$ $$$$$ $$ $$ $$ $$$ $$ $$ $ $$$ $$ $$ $ $$$$$ $$ $$ $$ $$ $$ $$ $$ $$ $$ $$ $$$$$ $$ $$ $$ $$ $$ $$ $$ $$$ $$ $$$ $$ $$$$$$ $$ $$$$$$$ $$ $$$$$$$$ $$$$$$ $ $$ $$$$$$ $$$$$$$$$$ $ $ $$ $ $$ $ $$ $$ $ $$ $$$$$ $$$ $$$$ $$$$$ $$ $$$ $$$$$$ $$$ $$$$ $$$$$ $$ $$ $ $ $ $ $ $ $$ $ $ $$ $ $ $ $ $ $ $$ $$ $ $ $ $ $ $$$$ $$ $ $ $$ $$ $ $ $ $ $$$$ $$ $$ $ $ $ $ $ $$ $ $ $$ $$ $ $ $ $ $ $$$$ $$ $$$ $ $ $ $$$$$ $$ $$$ $ $$ $$ $$$ $ $ $$$$$ Tabo's Tactics English to Japanese Translation v. 1.01 -------------------------- DEDICATION & INSPIRATION --------------------------- This translation is dedicated to Blossom, Bubbles & Buttercup. If everyone were more like the Powerpuff Girls, the world would be a much happier place because we could all fly and shoot kewl laser beams from our eyes and the lucky ones would have the mutant ability to speak Spanish fluently. I started working on this project in 1998. I released the first patch in 1999, over a year later. I released the first (believed to be) completed patch in 2001, over 2 years after the first. Now, nearly a year and a half later, I'm releasing what will hopefully be the final patch for this game. In other words, I have no idea what music inspired me during most of the hacking of this game. So for lyrics, we'll stick to the song that's inspired me the most in the last few weeks: I seen some children / Crossing the bridge What kind of life did / they get to live? What kind of choice do / they get to make? What if it was a / child's mistake? - Insane Clown Posse "Crossing the Bridge" ------------------------------ TABLE OF CONTENTS ------------------------------ I. Dedication & Inspiration II. Table of Contents III. Introduction IV. Version History V. Distribution Notes VI. Technical Notes VII. Staff VIII. Tools IX. Patching Instructions (** READ THIS BEFORE ASKING QUESTIONS!! **) X. Contact Information XI. Closing --------------------------------- INTRODUCTION -------------------------------- Tabo's Tactics is actually two games in one. The first is similar to the old card matching game Memory. The second is similar to a Rubic's Cube. The twist is that both games have enemies and power ups! There's also a 2 player death match mode! Tabo is another kawaii character from Sanrio, makers of Hello Kitty and Keroppi. The games are actually rather challenging for what one might assume was a kids game. There are 25 levels in each and some of the later levels are nearly impossible. -------------------------------- VERSION HISTORY ------------------------------- v. 1.01 - January 06, 2003 What's Changed - fixed credits that were broken in the last release - fixed a broken card graphic - fixed display bug from certain levels of the cube game - included save states for compatibility (see Technical Notes) v. 1.00 - September 03, 2001 What's Changed - graphics bug from previous version finally fixed - credits modified to be slightly less immature v. 0.95 - April 29, 1999 What's Complete - all text translated (I believe.) - minor graphics hacks (Title & Ending Screens) What's Incomplete - One block in the 2nd level of the Cube game has a messed up graphic which I can't seem to fix. It still plays fine, though. ------------------------------ DISTRIBUTION NOTES ------------------------------ This Tabo's Tactics translation should be distributed in a file named tabov101.zip and should contain the following files: taboev101.ips - the translation patch taboev101.txt - this readme file tabo-man.txt - a manual for the game FCEUltra-Tabo.fc0 - FCE Ultra save state Nesten-Tabo.ss0 - Nesten save state Nester-Tabo.ss0 - Nester (and all varients) save state The first three files are (C)opyright 2003 by Suicidal Translations. All rights reserved. You may distribute this translation in any manner you desire as long as the original archive remains intact with no modifications and the archive is distributed free of charge. Tabo's Tactics is (C)opyright 1991 by Konami. Minna no Taabou no Nakayoshi Dai Sakusen is (C)opyright 1991 by Character Soft ------------------------------- TECHNICAL NOTES ------------------------------- The translation is 100% accurate to the original meaning, to the best of my knowledge. The original title of this game is Min'na no Taabou no Nakayoshi Dai Sakusen which translates to something along the line of Everybody's Close Friend Tabo's Big Strategy. As for emulators, therein poses a slight problem. For some reason, Nesticle seems to be the only emulator capable of running the ROM correctly in both it's hacked and unhacked forms. Nesterj & NNNesterJ will run the unhacked ROM but not the patched ROM. FCE Ultra and Nesten fail to run either version. When you start up the ROM in any of these emulators, you get nothing but a grey screen. However, some experimentation has proven that the ROM will run in these emulators if you can get beyond the startup. So I have enclosed save states for FCE Ultra, Nesten and Nester. This save state will start the game at the very beginning and the game runs just fine. You just need to take the appropriate save state (they're labeled by emulator, all versions of Nester use the same format) and rename it to match your ROM and place it in the appropriate save state directory. Load the state and then you're ready to play. GoodNES calls this ROM Minna no Taabou no Nakayoshi Dai Sakusen (J).nes. The original name the ROM was released under was Sanrio2.nes and it was originally incorrectly identified by myself as Nakayoshi Daibouken at the time of the initial release. Your best bet for locating the ROM is to check a full GoodNES archive, though you should import the original cartridge from a shichiya (Japanese for pawn shop) for legalities sake. ------------------------------------ STAFF ------------------------------------ Hacking - InVerse - http://www.pigtails.net/ST Translating - Musashi - http://gaijin.parodius.com Special thanks to _Bnu for a couple spot translations when Musashi wasn't around and I was too impatient to wait and to Spinner 8 who managed to complete the Cube game, allowing us to verify the 100% translation. Bonus thanks to Dave of Gaijin Productions for the retranslation of the title. Thanks to the other people who helped beta test the translation. I'm sorry that I'm too lazy to look up your names right now, but you're all listed in the credits and more ppl read those than the readme anywayz. :p ------------------------------------ TOOLS ------------------------------------ The following tools were used for this translation: Hexposure: hex editing for translation and graphic maneuvering Tile Layer: graphics hacking & font insertion Nesticle: some graphic hacking SNES Tool: patch creation Most of these tools, as well as ROM hacking tutorials, can be downloaded from The Repository (http://www.romhacking.com). ----------------------------- PATCHING INSTRUCTIONS --------------------------- Patching a ROM is extremely simple. You need three things. A ROM, the patch and a patching program. To patch with ips.exe, you simply type: ips So if your ROM was named tabo.nes and the patch was named taboev101.ips you would type: ips tabo.nes taboev101.ips Make sure you have the ROM, the patch and IPS in the same directory. To patch with SNES Tool, simply select USE IPS, choose the patch and then select the ROM to which you wish to apply the patch. It's self explanatory. If you can't figure it out, the game is probably too hard for you anywayz. To patch with IPSWin, you simply select the ROM you want to patch, the patch you wish to apply and then click Patch. Once again, if you can't figure it out, the game is probably too hard for you. ------------------------------ CONTACT INFORMATION ---------------------------- The official Tabo's Tactics home page is currently located at http://www.pigtails.net/ST E-Mail addresses concerning the project can be located on the official page. Do NOT, under ANY circumstances, ask for ROMs. You will not only be denied, you will have your request for illegal files forwarded to your ISP. ------------------------------------- CLOSING ---------------------------------- So there you have it. Have fun and remember, it's just a game. -InVerse