Modified Graphics for Deep Dungeon 3 Version 1.1 May 28 2013 Created by MrRichard999 Border Graphics - Taken From Dragoon X by SilverX & Thaddeus. Wall Textures inserted by MrRichard999. This patch is intended to replace the very plain, simple, & repetitive wall graphics in the game. For instance the town wall graphics have bricks now instead of a wall of dots. The underground passage has rocky textures now instead of a combination of plain dots. In the tower every 2 floors you ascend have different wall textures instead of the exact same one for every single floor now. The cave has A set of textures for the first 2 floors & a complete different set of textures for the last 2 floors to change up the scenery. The castle retains the original textures for first 2 floors except for the doors have been changed but on the final 2 floors the wall textures have been changed. Also some of the town store signs have been changed into the ones from Deep Dungeon 4 as well as the guidance arrows when you move to make it look a bit more modern. Within this file are 2 separate patches for the modified border and one for the modified wall patches. I kept them separate for those who wish to retain the original game border. This patch is meant to patch KingMike's expanded & patched ROM, not the original ROM. The patch can be located here - http://www.romhacking.net/translations/1996/ CRC32: F58EFD09 MD5: 13D8AC9D197DAFCAEDDF0942592DFC33 SHA-1: 82E273366A690B419EE66073A3DA0186F13E3EE9 Enjoy the game facelift :D