---------------------------- -- Hamburger Shop -- -- Complete English -- -- Translation -- ---------------------------- Hamburger Shop {m1p2}.cas SHA-1: 348DA165CF613BA60FD68958B5B5D7BE8B71095E SHA-256: 72F39693BAE2DD80F5E7F489A53E84CFFF2C9C134A24ECFB2D1138EDF7FC1106 MD-5: AA956B41A9D5C88C1568BF795D61D1A5 Apply with DeltaPatcher. NOTE: All text should be translated, but if you find anything untranslated, contact @UmbrellaTerms on Twitter. To run, choose mode 1, then 2 pages. Type in these commands: cload run Historical Context: Released in Micom Basic Magazine's May 1983 issue. Developed by Yoshikatsu Matsuki. Translation of Mico Basic Magazine's section about the game: Intro: If you look over the recent games on computers, you'll see lots of stuff like wars and science fiction, things far away from reality. In this, the experience of our daily lives is reflected in this fun game. In it you'll work a part-time job at a hamburger shop. Try to make enough money to buy a computer. Description: Place the ingredients just as the customer tells you. The cheese, patty, vegetables, and ham are matched to the arrow keys (right, up, left, down respectively). Last is the bun which is the space key. There's also fun music that plays. Rules: You will get complaints if you are too slow to respond or get the order wrong. If you make 3 mistakes you will be fired. As the game progresses, you will need to respond faster and faster. The bun is the harshest timing. Your wage is calculated by the amount of ingredients you placed in a burger and the speed with which you placed them. The higher the speed, the higher the wage, but also the higher the difficulty. Advice: For people that are too kind, decrease the value of SP on line 170 in the code. Ending: There's a lot of colors and music, maybe too much, but colors and music make things more exciting. The Pineapple Soft name comes from my last name(Matsuki in English is "PINE"). To end I want to give special thanks to the president of Aikoh Denki (Aikoh Electric). CHECKER FLAG: Dr.D: This game's pretty good. By going deep into the lives of young people today, you get a heartwarming feeling among all the pettiness. Editor: What pettiness? Dr.D: Like the ending message, it's really emblematic of how young people act today, don't you think? Editor: I see this time you're pushing your theory on modern civilization.