DRAGON SQUADRON: DANZARB [RYUUKI HEIDAN DANZARB] ENGLISH TRANSLATION V1.00 Copyright 2007 by Aeon Genesis http://agtp.romhack.net ToC 1.About Danzarb 2.Patch History 3.Patch Credits 4.Known issues 5.Application Instructions 6.Mini-FAQ ----------------- 1.About Danzarb ----------------- Danzarb is a simple little RPG produced by Pandora Box, Gainax, and Yutaka. It features a battle system halfway between Phantasy Star and Final Fantasy, giant robot dragons, a new gameplay twist for each mission, and a story that, while largely cliche, impresses greatly by the end of the game. --------------- 2.Patch History --------------- The Danzarb project initially started in October of the Year 2000, but went rather slowly until late December, when it really started to pick up. August 24th, 2007 - Initial v1.00 release. --------------- 3.Patch Credits --------------- Gideon Zhi - Project leader, lead romhacker DDS - Translator DaMarsMan - Initial script format -------------- 4.Known Issues -------------- - No known issues. -------------------------- 5.Application Instructions -------------------------- Quick ROM Info: 1.00MB (8mbit HiROM), WITHOUT Header (1,048,576 bytes), DEINTERLEAVED If using ZSNES, make sure that the patch has the same name as your ROM. In other words, if your ROM is called "danzarb.smc" make sure the patch is "danzarb.ips" okay? If you're using a Mac, a Mac IPS patcher is available. Check the AGTP Links page. If you're using a copier, you probably already know how to patch the ROM :) Be sure to apply the patch to a clean copy of the ROM, and make sure your ROM DOES NOT HAVE A HEADER!. If you right-click the ROM and select Properties, it should read "Size: 1.00 MB (1,048,576 bytes)". ***FURTHER*** Make sure that the ROM is DE-INTERLEAVED! Run your ROM through NSRT; it will remove headers and de-interleave you ROM for you should it require any of this. http://nsrt.edgeemu.com/ ----------------- 6.Troubleshooting ----------------- --If the game does not run at all, read the above section on application instructions (specifically on header removal and deinterleaving.) Make sure your ROM is not read-only when you toy with it. Also make sure that if you previously hard-patched the ROM and the game crashes as described, you will need to re-apply the patch a clean, Japanese original ROM. --Note that the first time you run the game, it does dump you directly into the prologue! The only time the title screen actually appears is between the prologue and Mission 1. This is NOT a bug!