JOJO'S BIZARRE ADVENTURE ENGLISH TRANSLATION V1.00 Copyright 2012 by Aeon Genesis http://agtp.romhack.net ToC 1.About JJBA 2.Patch History 3.Patch Credits and Contributors 4.Known issues 5.Application Instructions 6.Gameplay Tips -------------------------------- 1.About JoJo's Bizarre Adventure -------------------------------- This is a short RPG based on Stardust Crusaders, the third arc of the long-running JoJo's Bizarre Adventure manga. The first two arcs have recently been adapted into TV anime, and the game picks up where they left off; Jotaro is Joseph's son. It's a somewhat abridged version of the story. Some of the events have been shuffled around, some don't occur at all, some have been changed completeley. It's an okay game, probably about five hours long, but you probably need to be a fan of the property to get the most out of it. --------------- 2.Patch History --------------- This would have been an easy project had I elected to leave the font as 8x8. But no, I decided to make it 8x16, and in so doing needed to rewire nearly every menu so things fit better. Whoops! I'm mostly happy with the end result, though. April 13, 2013 - Initial V1.00 Release --------------- 3.Patch Credits --------------- THE JOJO TEAM Main Team: Gideon Zhi - Project leader, romhacker, assembly hacking TheMajin - Text translation blargh_ - Text edit Kitsune Sniper - Title Screen Special thanks to Tomato, BRPXQZME, and Paul Jensen for consultation on bits and pieces of the script. -------------- 4.Known Issues -------------- --Cursor behavior in combat tends to stick a bit, however this occurs in the Japanese version of the game and is not the fault of the patch. --Status screens are unstable and can crash the game, however this occurs in the Japanese version of the game and is not the fault of the patch. Please report any bugs, spelling errors, and such on The Pantheon (http://agtp.romhack.net/pantheon) Screenshots are preferred, as are savestates. -------------------------- 5.Application Instructions -------------------------- Quick ROM Info: 1.00 MB (8mbit LoROM) WITHOUT header. (*exactly* 1,048,576 bytes) No header. If using ZSNES, make sure that the patch has the same name as your ROM. In other words, if your ROM is called "jojo.smc" make sure the patch is "jojo.ips" okay? If you're using a Mac, a Mac IPS patcher is available. Check the AGTP Links page. If you're using a copier, you probably already know how to patch the ROM :) Be sure to apply the patch to a clean copy of the ROM, and make sure your ROM DOES NOT HAVE A HEADER!. If you right-click the ROM and select Properties, it should read "1.00 MB (1,048,576 bytes)". TUSH will remove all of your headers for you easily, and you can find it at http://www.romhacking.net/utilities/608/ An easy way to tell if the game has a header or not is that if you apply the patch and the game does not boot, your game very likely does not have a header. --------------- 6.Gameplay Tips --------------- --Does a battle seem unwinnable? Try using the "Idea!" command under the Tactics menu. --Try Checking everywhere! Items get stashed in the damnedest places, and Checking the environment carefully can save you a lot of dosh.